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Dated: November 8th, 2026
War Games Policy For The Kingdom Of Alexandria
The Ministry of Internal Affairs will now allow for war games to occur when conducted in the following manner:Overview:
What is a War?
(1) War is a conflict between organized Armed Groups, including but not limited to, rebel factions, and militias. War is a contest over control, legitimacy, and sovereignty of the Kingdom's institutions. War games shall be played out as stated by the MOIA.
(2) A war begins when a Armed Group declares open conflict and initiates a battle. The war ends when either the government or the Armed Group surrenders or is completely defeated. Each war is made up of a series of tactical battles across the map.
The Battlefield: Zones and Their Value
(2) Alexandria is divided into different control zones, each with a monetary and institutional value. Victory in a battle over a control zone gives an Armed Group control over that region and entitles them to potential monetary rewards or political leverage (if permitted by that institution).
(a) Parliament shall have a value of 4000 pounds.
(b) Beaumont Castle shall have a value of 2500 pounds.
(c) Executive Office shall have a value of 2500 pounds.
(d) Judiciary Courts shall have a value of 2500 pounds.
(e) Arena Beach shall have a value of 750 pounds.
(f) South Beach shall have a value of 750 pounds.
(g) University Beach shall have a value of 750 pounds.
(h) Note: By default, all zones are under the control of the Government of Alexandria.
Armed Groups: Who Can Participate
(1) Only officially registered Armed Groups may participate in battles and declare war, registration shall occur at this thread.
(2) Registration Requirements:
(a) Name of the Armed Group
(b) Designated Commander/Leader (must be a player name)
(c) Appointed Treasurer (may be the same as the Leader)
(d) Minimum of 3 members
(e) Stated purpose; and
(f) Payment of 1000 pound registration fee to the MOIA.
(3) The Treasurer will be financially responsible for all battle tax payments and will receive and battle warnings.
Step by Step Procedure to Declare War:
(1) Notify the MOIA, the leader of the Armed Group shall submit a ticket to the MOIA declaring their intent to initiate a war against the Kingdom of Alexandria. The leader of the Armed Group shall then further state in the ticket what they wish to do for every battle (for example, what control zone they want to attack).
(a) Upon notification, the MOIA shall arrange a battle window.
(b) MOIA shall notify the government.
(c) A control zone is chosen as the battlefield by the Armed Group, for the first attack it shall be a beach.
(2) Pay the Battle Tax, the Armed Group shall pay a battle tax equal to the value of the targeted Control Zone to the MOIA.
(3) Official War Announcement, the conflict is announced in the Government Announcements channel.
(4) Engage in battle, the MOIA creates the event, and the battle begins at the control zone.
(a) Should the government not have a minimum of 3 people defending them, they may postpone the battle.
Post-Battle Outcomes:
(1) If Attackers Win, gain control of the zone, may receive a refund of their battle tax, can ransom the zone back to the government for a fifth of its value, and continue attacking further control zones.
(2) If Defenders Win, Maintain control, earn the full value of the battle tax paid by the attackers, and push the attackers back to previously controlled zones.
Victory Conditions:
(1) A war ends when one side surrenders, one side loses control of all of their zones, or the attacker is repelled 3 times in a row.
(2) If a rebel group gains control of all key government buildings, they may;
(a) Post a government announcement regarding their victory (must be approved by staff), ransom the zones back to the government, or demand political concessions (only allowed if the affected body agrees).
Credits: this policy was based off of the war games policy created by ThrityStone when he was the Minister of Internal Affairs.
War Games Policy For The Kingdom Of Alexandria
The Ministry of Internal Affairs will now allow for war games to occur when conducted in the following manner:Overview:
What is a War?
(1) War is a conflict between organized Armed Groups, including but not limited to, rebel factions, and militias. War is a contest over control, legitimacy, and sovereignty of the Kingdom's institutions. War games shall be played out as stated by the MOIA.
(2) A war begins when a Armed Group declares open conflict and initiates a battle. The war ends when either the government or the Armed Group surrenders or is completely defeated. Each war is made up of a series of tactical battles across the map.
The Battlefield: Zones and Their Value
(2) Alexandria is divided into different control zones, each with a monetary and institutional value. Victory in a battle over a control zone gives an Armed Group control over that region and entitles them to potential monetary rewards or political leverage (if permitted by that institution).
(a) Parliament shall have a value of 4000 pounds.
(b) Beaumont Castle shall have a value of 2500 pounds.
(c) Executive Office shall have a value of 2500 pounds.
(d) Judiciary Courts shall have a value of 2500 pounds.
(e) Arena Beach shall have a value of 750 pounds.
(f) South Beach shall have a value of 750 pounds.
(g) University Beach shall have a value of 750 pounds.
(h) Note: By default, all zones are under the control of the Government of Alexandria.
Armed Groups: Who Can Participate
(1) Only officially registered Armed Groups may participate in battles and declare war, registration shall occur at this thread.
(2) Registration Requirements:
(a) Name of the Armed Group
(b) Designated Commander/Leader (must be a player name)
(c) Appointed Treasurer (may be the same as the Leader)
(d) Minimum of 3 members
(e) Stated purpose; and
(f) Payment of 1000 pound registration fee to the MOIA.
(3) The Treasurer will be financially responsible for all battle tax payments and will receive and battle warnings.
Step by Step Procedure to Declare War:
(1) Notify the MOIA, the leader of the Armed Group shall submit a ticket to the MOIA declaring their intent to initiate a war against the Kingdom of Alexandria. The leader of the Armed Group shall then further state in the ticket what they wish to do for every battle (for example, what control zone they want to attack).
(a) Upon notification, the MOIA shall arrange a battle window.
(b) MOIA shall notify the government.
(c) A control zone is chosen as the battlefield by the Armed Group, for the first attack it shall be a beach.
(2) Pay the Battle Tax, the Armed Group shall pay a battle tax equal to the value of the targeted Control Zone to the MOIA.
(3) Official War Announcement, the conflict is announced in the Government Announcements channel.
(4) Engage in battle, the MOIA creates the event, and the battle begins at the control zone.
(a) Should the government not have a minimum of 3 people defending them, they may postpone the battle.
Post-Battle Outcomes:
(1) If Attackers Win, gain control of the zone, may receive a refund of their battle tax, can ransom the zone back to the government for a fifth of its value, and continue attacking further control zones.
(2) If Defenders Win, Maintain control, earn the full value of the battle tax paid by the attackers, and push the attackers back to previously controlled zones.
Victory Conditions:
(1) A war ends when one side surrenders, one side loses control of all of their zones, or the attacker is repelled 3 times in a row.
(2) If a rebel group gains control of all key government buildings, they may;
(a) Post a government announcement regarding their victory (must be approved by staff), ransom the zones back to the government, or demand political concessions (only allowed if the affected body agrees).
Credits: this policy was based off of the war games policy created by ThrityStone when he was the Minister of Internal Affairs.